PRE-PRODUCTION AS DISCOVERY

September 14 – 18, 2026
on-site
Max. 12 participants
Fee: 800€
APPLICATION DEADLINE: JULY 15, 2026

In most film productions, sound design comes last. Creative sketching tools, if they appear at all, arrive mid-process — or not at all. This workshop brings them in from the start, and asks participants to work from their own materials as they engage with and unlock AI.

Over five days, participants work through the pre-production phase of a film they want to make — not by writing treatments or breaking down scripts, but by generating audiovisual material in real time. Using creative sound design, node-based live AI visuals in TouchDesigner, and HFF’s LED virtual production stage and montage rooms, participants build working sketches of a film’s sensory language before a single line of screenplay exists.

The process is collaborative and experimental. Participants generate images and sonic material simultaneously — discovering, through the work itself, that the sketch is not a proof of concept but a site of inquiry.

Alongside the hands-on work, participants are asked to reckon with what generative AI actually costs — practically, conceptually, and ethically. By working with the basic principles of visual programming, they gradually open the black boxes of AI systems: understanding how outputs are produced, what is hidden in that production, and what it means to use these tools in an artistic practice.

Looking at the works of filmmakers like Richard Linklater and sound artists like Holly Herndon who integrate AI into their creative processes, students will explore what it means to integrate AI into authorship and to work with their own creative datasets.

The workshop is open to all. No prior experience with AI tools or technical software required.

Tools & Technology
Provided by HFF:

  • LED virtual production stage
  • Editing workstations
  • Node-based live AI visual system (TouchDesigner)

Participants should bring:

  • A laptop (Mac or PC) capable of running TouchDesigner
  • Headphones
  • A zoom recorder or smartphone for field recording and on-location capture

Participants will leave with:

  • A working audiovisual sketch — the sensory pre-production document for a film
  • Hands-on experience with real-time AI visual systems and creative sound design in a production context
  • A critical framework for evaluating the use of generative AI in creative work
  • An understanding of how reversing the conventional production order opens unexpected creative possibilities
  • Direct experience of collaborative, process-driven filmmaking across disciplines

Application materials:
1. CV with filmography (if available)
2. Letter of motivation (half a page)

WORKSHOP LEADERS

Kathryn Fischer

Kathryn Fischer

Kathryn Fischer (they/them), artist name Mad Kate, is a Berlin-based electronic producer, performance artist, choreographer, and filmmaker with more than two decades of experience at the intersection of experimental sound, movement, and interdisciplinary art. Fischer is an accomplished sound designer for film and theater with performance works presented at Volksbühne Berlin, Maxim Gorki Theate and many others. Their ongoing research with HYENAZ, Foreign Bodies, investigates themes of migration, resistance, and extractivism through field recordings, sonic interventions, and performance. They have led workshops in contexts ranging from Tohono O’odham land near the US/Mexico border to queer-feminist conferences in Ukraine and Armenia.

Adrienne Teicher

Adrienne Teicher

Adrienne Teicher is a Berlin-based transfeminine sound designer, composer, and performer. Her practice, rooted in queer and feminist inquiry, investigates power, borders, bodies, and relationality through sound. As one half of the artistic duo HYENAZ, her collaborative work investigates migration and resistance through the research project Foreign Bodies, using field recordings, sonic interventions, and performance to interrogate extractive dynamics and the politics of listening. This extends into collaborative VR (“Entanglements”) and professional sound design for film and theatre, including scoring and sound design for the features The Visual Feminist Manifesto (IFFR) and Queer Core (IDFA), and for theatre works.

Marlo Duchêne

Marlo Duchêne

Marlo Duchêne is a Swiss-French artist and researcher based in Berlin. They make artworks that stage bodies slipping through computational systems, using drawing, video, writing, web-based media, performance, and installation. Trained in VFX/3D animation, with dual Master’s degrees in Solo/Dance/Authorship (HZT Berlin) and Critical Curatorial Cybermedia (HEAD Geneva), they collaborate with choreographers and researchers, from independent spaces to the Max Planck Institute for Mathematics in the Sciences. They teach creative methodologies to scientists and technical workflows to artists. Info: https://mrlo.studio/

Beatrice Babin

Beatrice Babin

Beatrice Babin (she/her) is a professor at the Chair of Editing. As a film editor and dramaturg, she has worked on fiction and documentary films for many years. She has collaborated with directors such as Emily Atef, Volker Koepp, Markus Imhoof, Cordula Kablitz-Post, Elisa Mishto, Wim Wenders, Tuna Kaptan, Pierre-Alain Meier and Mara Eibl-Eibesfeldt. Her films are predominantly theatrical productions that have screened at festivals worldwide.
Since 2018, she has been performing regularly as BeBab – as a live video performer and VJ, particularly in the genre of Live Cinema. Her video installations and VJ sets revolve around the permeability of memory and invention: dreams of a future that has sometimes already become the past. For her performances she combines analog modules, video synthesizers and digital video mapping into sets that are trippy, glitchy and atmospherically dense. She is a founding member of the Berlin-based VJ collective Trial-and-Theresa and of Suuperpose.